Innovation is key: Nintendo commented on new console creation and Switch lifecycle

Next game system Nintendo should be able to give the audience a completely new experience of interacting with the virtual space. Relevant information in an interview with the publication Nikkei shared the president of the company Shuntaro Furukawa

He recalled that Nintendo always starts thinking about the next system as soon as the next iron product is released on the market. At the same time, the company does not set itself a strict time frame, but constantly studies new technologies with close attention and experiments with their application in the hope of realizing really interesting concepts.

“Technical engineers and software developers work in the same office, working closely and constantly exploring new ways to interact with entertainment content. Building a standalone device takes years of careful preparation and planning, so we work seven days a week. Ultimately, the determining factor is there remains a simple question – can our product give the audience new vivid impressions? “, says Shuntaro Furukawa in an interview.

In turn on the console of the family Switch at Nintendo big plans now – the company is convinced that the platform will actively live and develop in the next few years

“We have previously noted that Switch is only in the middle of its life cycle. Given that this console allows you to get acquainted with both traditional stationary and portable games, we can provide the widest class of development to the audience. There is still a lot of life in the system.” – concluded Shuntaro Furukawa.

As a reminder, as of the end of 2023 almost 80 million Nintendo Switch consoles sold worldwide… In 2023 it should surpass Wii

Experts believe Nintendo will continue to work with the hybrid format following the success of the Switch, but will come up with new forms of interaction with games through game controllers and their individual elements. For example gamepads Joy-Con long before the advent of the console, they were optimized for a variety of concepts – from traditional button control games to Nintendo Labo and Ring fit adventure

For example, in Nintendo Labo, an IR camera installed in one of the Joikons can be used to read physical interactions with cardboard accessories, in Ring Fit Adventure it can be used to measure the user’s real heart rate after sports training, and in Mario Kart Live it plays the role of a full game camera and transfers the image from the toy car to the TV screen or console.

The most successful of all the unusual ideas on the Switch so far has been the Ring Fit Adventure concept. It fired very quickly, and unlike Wii Fit on Wii, right out of the box among the traditional gaming audience. The game is now approaching 10 million copies and will continue to sell for at least the end of the Switch’s lifecycle.

In 2019, Shigeru Miyamoto revealed that Nintendo aims to create a controller of the future that will set new standards in the industry.… This is a daunting task, and the company has yet to come up with a solution.

Nintendo was the first to create a controller with a D-pad, which allows you to set directions in games in eight different directions, and additional buttons for control. Over time, all of this has become an industry standard. It was Nintendo who later replaced the D-pad with an analog stick with the arrival of the Nintendo 64. Now you see sticks like this everywhere. We are proud to have set standards for the entire industry more than once

Now, I’m sure we should develop faster, moving away from today’s gamepads. We experiment a lot for this purpose. We want to achieve an interface that is clearly superior to modern control devices. An interface that can perfectly reflect the actions of the players on the screen, allowing you to immediately feel the impact. Until we reach our goal. We’ve tried a ton of different motion controllers, but haven’t found one that works for all users. As the company most knowledgeable about controllers, we strive to create a device that everyone can use with the utmost ease and that will become the standard of the next generation. “

Read also: “A Celebration for Mario Fans”: A Laudatory Trailer for the Super Mario 3D World + Bowser’s Fury Platformer Released

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