Richard Leadbetter of Digital foundry checked the updated PS5 and found out that with heat removal everything is normal. In action Control with ray tracing and 30 FPS, the console consumes from 170 to 214 watts (when heating, the consumption of watts increases) – the same figures for the previous revision of PS5.
Conclusion – despite the reduction in the components of the cooling system, it works almost as efficiently.
If the processor was very hot, the fan speed should have increased, which would have been accompanied by noise, but this did not happen. In the case of the new PS5, the temperature rise is insignificant – by 3-5 ° C, according to YouTuber Austin Evans.
Mr. Leadbetter does not know how the engineers managed to solve such a difficult problem. Probably the original PS5 received a large heatsink and fan as insurance.
Now, having received telemetry data from millions of consoles sold, Sony concluded that the fears were unnecessary.
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