Excerpts from interviews with RPG developers continue to appear online. Cyberpunk 2077 studio CD Projekt RED gave to the Polish gaming resource Spider’s Web… Previously from a conversation with the quest designer Pavel Sasko became known interesting facts about one gameplay feature, and unusual narrative structure…
Now we are talking about more complex things, namely about the impact of the current political and social climate, especially the recent riots in the United States, on Cyberpunk 2077 as a work of art. The developer assures that he and his team adhere to one simple truth – they are engaged in art, not politics.
“The most important thing is to understand that now we have a finished game in our hands, and it has been that for a long time. At this stage, nothing can be changed in the plot, nothing can be added, nothing can be cut out. , they happened quite recently.
The second important point is that Cyberpunk 2077 and The Witcher are a reflection of the inner philosophy of our company. In the broadest sense of the word, the games we create are entertainment products, but at the same time they are art, something that demonstrates our vision. It is difficult for me to imagine an event that would force us to hastily change something in the game or rewrite it in an attempt to avoid touching on certain topics. Anyway, I think that you yourself saw in [Cyberpunk 2077 сцены, затрагивающие ваш вопрос], you can personally verify everything. For me personally, the main thing is the fact that our developments are not political statements. For me and the team, Cyberpunk 2077 is a work of art, and I never refuse these words, I always repeat them to our designers. I perceive the process of creating a game not as a banal production of something, but rather as something comparable to writing a picture, music, history, filming a film. For me this is art, art is a story that we present to the players, that’s what matters.
As a collective, we are a wide variety of people with very different understandings of political, religious, spiritual and personal problems. The same goes for sexual orientation and political views. And as a team, we try to follow openness, offering everyone the opportunity to speak out in order to reflect absolutely all the shades in our work. At least as long as they do not violate applicable law or common sense. Thus [знакомясь с игрой], each user finds something for himself, and answers to those questions that interest him, “- explained Pavel Sasko.
Release Cyberpunk 2077 due November 19 at Playstation 4, Xbox one and PC… Already at the start, the game will support new generation consoles Playstation 5 and Xbox series x… And after some time, the project will be available through the cloud service Google Stadia…
Read also: Forgotten and buried: Microsoft finally removes Mixer from the Xbox One interface…
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