I prefer the boss
We’ve had the chance to try it in its almost final version to appreciate the dynamics offered by the platform game, which has become increasingly important and important in Microsoft’s lineup over the last few months.
Beyond what is a world map that leads, door-to-door, different scenarios, we’ve also tried to interact with the shop and with the NPCs: for these do not expect any sort of sub-quest, but simply of dialogues with characters who want to put under our nose the easter egg and the quotes of that animation that we cited in the opening so that we can honor that which is a declared and confirmed inspiration, Max Fleischer.
As for the shop, the merchant has put us at disposal of the objects that can be used to get the perk during the levels played: for example, the smoke dash that makes invincible during the dash, one of the fundamental moves against some bosses, or even coffee, that will allow you to to have an energy boost but we did not succeed in experiencing the lack of funds in the purchase.
Check out these aspects on the map, which honestly did not add anything particularly appealing, but we’re sure that, especially with regard to the shop, will prove useful during the adventure, we immediately fought against the proposed bosses.
We did not face levels of pure platforming, focusing on the title bouncing soul, which has given us great satisfaction. for example, the smoke dash that makes it invincible during the dash, one of the fundamental moves against some bosses, or even coffee, that will allow you to have an energetic boost but we have not been able to experiment for lack of funds in the purchase.
Check out these aspects on the map, which honestly did not add anything particularly appealing, but we’re sure that, especially with regard to the shop, will prove useful during the adventure, we immediately fought against the proposed bosses.
We did not face levels of pure platforming, focusing on the title bouncing soul, which has given us great satisfaction. for example, the smoke dash that makes it invincible during the dash, one of the fundamental moves against some bosses, or even coffee, that will allow you to have an energetic boost but we have not been able to experiment for lack of funds in the purchase.
Check out these aspects on the map, which honestly did not add anything particularly appealing, but we’re sure that, especially with regard to the shop, will prove useful during the adventure, we immediately fought against the proposed bosses.
We did not face levels of pure platforming, focusing on the title bouncing soul, which has given us great satisfaction. which will allow you to have an energetic boost which, however, we have not been able to experience for lack of funds in the purchase.
Check out these aspects on the map, which honestly did not add anything particularly appealing, but we’re sure that, especially with regard to the shop, will prove useful during the adventure, we immediately fought against the proposed bosses. We did not face levels of pure platforming, focusing on the title bouncing soul, which has given us great satisfaction. which will allow you to have an energetic boost which, however, we have not been able to experience for lack of funds in the purchase.
Check out these aspects on the map, which honestly did not add anything particularly appealing, but we’re sure that, especially with regard to the shop, will prove useful during the adventure, we immediately fought against the proposed bosses.