Players will be able to choose one of the sides of the confrontation: the leader of the gang who is trying to build a criminal empire, or the senior inspector of the elite Flying squad Scotland Yard. Each has its own goal: to capture the city or to clear it of crime.
Players will have to fight in tactical turn-based battles, the key feature of which is tight spaces. Due to lack of space, the key factors will be the alignment of forces and attention to each action and its consequences.
Bandits during the mission must monitor the noise level and carefully remove all traces of their presence. And over time, the need for legal cover will come to the fore. Police officers cannot rely on reports of incidents; they have to look for traces of crimes on their own.
The place and time of the main plot was not chosen by chance: the era of hipsters, rockers and fashion designers became also the sunset of the British Empire. And from the seizure of bakeries and searches in pubs, we can proceed to the disclosure of the insidious designs of the mysterious order.
More on review