Verso Innsmouth
The protagonist of the adventure is a young, just-grown boy who, by his unknowing misfortune, has decided to celebrate the event with a trip through the physical locations and memory of New England, the North American region of which his mother was originally .
Among the cities marked on his notebook are Arkham – not that of bat man – but especially Innsmouth, a town wrapped in the mystery that nobody wants to talk about. A rapid incipit warns the player of a terrible incident that has hit the shores, but perhaps this is just a part of a much more upsetting truth.
Lovecraft’s loving readers will most likely already know where Chronicle of Innsmouth is he will be parading because Psychodev’s work – this is the name of the team behind the title – is heavily based on a precise story of the damned author, The Shadow on Innsmouth , a concentration of horrors and marine deformities, ancestral cults and human sacrifices.
The treated themes are marked with the seal of Lovecraft, yet the first half of the game is completely overwhelmed by the sharp lines, the lashing dialogues and a continuous break of the fourth wall, with the young protagonist who often turns directly to player giving it to you.
Although with no sense of sense, with giant pigeons or races of insults, the initial stages of Chronicle of Innsmouth are a clear tribute to the great classics of the genre, they are perhaps a heresy for those who grew up in Cthulhu’s cult, but they work fine, and also stage a series of secondary characters that are easy to attach to their dreadlocks, like an appalling fan of models that set all day the rails, or Melvin, the scribut library assistant with whom you’ll be doing in search of information about Innsmouth.
The references to the past are numerous, so it is impossible to see a new Guybrush Threepwood under the blond hair of the unlucky protagonist, as well as a clear quote, like a Chuck plant placed inside a decadent YMCA. The mysterious city remains for long tracts in the background, but the authors have been able to create a clever pieces piece piece piece, with quick flashbacks from the noir shades in which the horrors perpetrated by the strange population living in Innsmouth come to light, and raids of characters that make it seem like shaded tones will soon leave the passage to a more typically lovecraphic atmosphere.
What happens when the protagonist, after a series of bizarre encounters and tales between his teeth, finally manages to get on the bus leading him to Innsmouth, downloading him to what is a ghost town where strange men ?) from the strange color of the skin, while the heavy, brackish air covers the crumbling houses with a thick droplet. and raids of characters that make it seem like shaded tones will soon leave the passage to a more typically lovecraphic atmosphere.
What happens when the protagonist, after a series of bizarre encounters and tales between his teeth, finally manages to get on the bus leading him to Innsmouth, downloading him to what is a ghost town where strange men ?) from the strange color of the skin, while the heavy, brackish air covers the crumbling houses with a thick droplet. and raids of characters that make it seem like shaded tones will soon leave the passage to a more typically lovecraphic atmosphere.
What happens when the protagonist, after a series of bizarre encounters and tales between his teeth, finally manages to get on the bus leading him to Innsmouth, downloading him to what is a ghost town where strange men ?) from the strange color of the skin, while the heavy, brackish air covers the crumbling houses with a thick droplet.
In the second half of Chronicle of Innsmouthseems to be in front of another game, the traces of humor disappear at a time, leaving room for the delusions and nightmares of old madmen, to a heavy burden that Innsmouth fishermen have incarnated on their skin for generations, where Dagon’s worship leaves no room for God’s fears It sounds strange, but also this change of direction works and all of a sudden on the screen comes to life all over and for a story born of the sick mind of the American author.