The specialist was a leading designer and creative leader Rainbow Six: Vegas (2006), after which he became a design director Assassin’s creed (2007). Then he was creative director Splinter Cell: Conviction (2010) and Splinter Cell: Blacklist (2013).
He was one of the founders of Ubisoft Toronto, where he worked with Jade Raymond on the last part of Splinter Cell. Beland also helped in his studio. Ubisoft montreal with the creation of Far Cry 4, Far Cry Primal and Far Cry 5.
The specialist worked at Ubisoft until 2019, after which he left for Epic gamesHowever, after 8 months, he returned back. At Ubisoft, he had worked for 20 years.
Upon returning, Beland will take the post of vice president of the creative group Ubisoft, helping various teams of the French publishing house with the development of projects.