Sony conducted an 18-minute broadcast “Ghost of Tsushima”, Which showed several key features of the historical action movie.
Open world
The developers tried to free the screen from the interface. For example, the markers were “hidden” – if you put a pointer on the world map, it will not be displayed during the gameplay itself, but at the touch of a button, the wind will blow in the right direction.
In addition, only key points of interest will be indicated on the map itself, and then with a question mark – anything can be hidden behind them, from the captured settlement to the plot task.
Secrets can be found with the help of animals that will lead the hero, and people in distress (additional tasks) are nearby with pillars of smoke.
Combat system
During the battles for different types of enemies have to pick up certain racks. As the ghost’s fame grows, opponents will increasingly be afraid to engage in open battle with him. During the battle, with the first losses, the rest may simply start to run away.
Enemies can also be summoned to a samurai duel. In general, even in an open conflict, no more than three or four blows are required to kill opponents, and with a successful parry, the hero can effectively finish off the enemy.
Of course, the developers also implemented stealth – it seems like an advanced Assassin’s creedbut you can’t mix in the crowd.
Other items
- The game has extensive customization, which affects the gameplay – one equipment is more suitable for an open battle, and the other for stealth. Using colors, you can change the color of the armor;
- Sucker Punch has implemented an advanced photo mode, where you can also shoot video by controlling the movement of various objects on the screen (grass, particles) and even music;
- Before starting the game, you can choose a Japanese audio track and a black and white filter in the style of classic films about samurai.
The game is released July 17 only on the PS4.
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