“We’re not even close to unlocking the PS5’s potential yet”: Insomniac Games thrilled with Sony

Creative director of the studio Insomniac Games Marcus Smith told in an interview with the publication GamesRadar about working with iron Playstation 5 and how much it has changed the way new games are produced.

According to Smith, Playstation 5 marks a milestone that will shape the development of games in general for several years

“Oftentimes, new hardware is only perceived as a step towards better visuals. However, in the case of the PS5, we can see a real leap forward, thanks to instant downloads, 3D sound technology and, of course, the same improved visuals. that while we are only at the very beginning of the life cycle of the system, just starting to get used to it, not even close to its full potential. Things will be even more interesting in the future, “explains Markus Smith from Insomniac Games.

Separately, Smith praised the gamepad DualSense, assuring that its distinctive features were revealed to the team Insomniac Games a huge scope for experiments, many of which are reflected in the upcoming release Ratchet & Clank: Rift Apart

For example, in the new adventures of Ratchet and Clank, haptic feedback and adaptive triggers will give players a unique experience of shooting and using different types of weapons.

Now Ratchet & Clank: Rift Apart does not have an exact release date, but the project should go on sale in the first half of this year only on the console Playstation 5

Read also: Another loss for the creators of Dying Light 2: One of the studio’s veterans left Techland

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