The changes have affected almost every weapon in the game and, according to the developers from the studio Ravenwere the first major step towards increasing the average time to kill (TTK).
“It is important to note that these weapon adjustments were not made in a vacuum. In assessing the individual changes, some of them may seem quite radical, but they were made in a holistic manner and in such a way as to ensure a phased increase in the average TTK of several categories of weapons. ”- Raven.
The main focus of the changes has been the torso damage multiplier, which has been reduced to emphasize accuracy.
Conversely, there are also many players who prefer a variety of options to choose from. Our goal is to provide just that. We do not want players to feel that they are clearly at a disadvantage for not using the generally accepted best weapon. ”- Raven
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