Editor-in-chief of the publication VGC Andy Robinson told in a podcast VGC Off The Record citing their sources that the relationship between the studio Hideo Kojima and company Sony Interactive Entertainment “somewhat spoiled” by the time of release Death stranding…
Based on the words of the journalist, a situation developed in which the contract for the creation of Death Stranding in 2015 with Kojima was signed by some people from Sony, and it was released under others, and they had their own views on production processes.
In particular, Kojima was rushed to release Death Stranding.…
“If he worked at Konami, the game would probably have just come out,” – said the editor-in-chief of VGC.
Death Stranding has drawn a lot of attention to Playstation 4 at the announcement stage and remained very discussed, but it was expensive and sold only “okeino”. Today, Sony is moving away from risky projects and plans to rely on guaranteed blockbusters, so Kojima, as it seems to the journalist, does not fit into this design anyway.
Robinson believes that working with Hideo Kojima is not cheap in general. He remembered visiting Kojima Productions at the time of creation Metal Gear Solid V: The Phantom Pain and was surprised by the conditions in which the team worked. He was under the impression that the maintenance of the space occupied by the developers was very expensive. Then the studio was located in a skyscraper and occupied several floors at once, and some rooms were completely set aside for various installations. Kojima Productions was also “equipped with everything imaginable”, including serious motion capture and video manipulation techniques.
“And this is all for the sake of releasing one game every five years, which will sell 5 million copies. It looked like it was the developers of Fortnite working here. [которая зарабатывает миллиарды долларов]”.
Commenting on Insider information on negotiations between Kojima and Phil Spencer about the release of the game for the Xbox, Robinson agreed with the opinion that the prospects here are quite real. Microsoft needs unique titles for Xbox Game Pass, and this could be great, for example, the episodic horror that Kojima has long wanted to create. According to rumors, the game designer offered the game Google for Stadiabut Phil Harrison blocked the deal.
At the same time, Robinson stressed that he does not know exactly what game Xbox and Kojima can agree on.
Read also: Jason Schreier reveals what to expect from The Last of Us remake for PlayStation 5…
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