Tonight We Riot Review | Gamemag

Texas company Pixel Pushers Union 512inspired by works Karl Marx and manifestos of the labor movement, created a game about the victory of communism in a single virtual universe.

And if in the days of McCarthyism the authors would try on an orange robe, now they are just rinsed in the comments on Metacritic the liberals who traveled in the spring.

In the center of gaming events Tonight we riot utopia, where the working class for a penny works for the wealthy capitalists, and instead of social concessions gets hit with a baton in the stomach.

The press and factories are controlled by the bourgeoisie, but one night people raise their heads and take the red banner and Molotov cocktail with them with pride.

Storming one after another areas, you directly control one character carrying a red banner, entering into a fight with the forces of law and order. The rest of the workers repeat the action after you, throwing bricks and Molotov cocktails at the police and cars.

In the event of the death of your hero, the banner is picked up by the next freedom fighter.

As the story develops, your character, in addition to fists with brass knuckles and bricks, receives a baseball bat or chainsaw, which can be quickly sawed by capitalist fighting robots.

At the control points of the level, you can awaken the workers and get replenishment of your squad.

The level is considered completed as soon as you reach the end of the stage and raise the red flag.

Sometimes a Greek communist dog joins your group, capable of seriously patting the enemy.

Naturally, with each new level the resistance of capital intensifies. The police with sticks and shields are replaced by troops with armored cars and machine guns, people and laser towers mutating from toxic waste into monsters.