Series author Yakuza and creative leader SEGA Toshihiro Nagoshi praised Sucker punch for work on Ghost of tsushima…
According to him, the Japanese were delighted with the game – and this is given the fact that it is a product of an American studio. Nagoshi is confident that games like this should be done more often in his home country.
Isn’t it amazing how Sucker Punch managed to make the Japanese happier than the Japanese themselves? It’s not just amazing, I’m just bursting with emotions.
Nagoshi was also surprised by the choice of the protagonist – he is not “handsome”, just a young man. Japanese market research would be negative about such a decision.
Overall, I can’t count the number of things I admire about this game.
Ghost of Tsushima was released on July 17 on PS4 and became a worldwide hit. In the first 72 hours, sales exceeded 2.4 million copies – a record for a new Sony franchise. In addition, there is a shortage in Japanese outlet retail.
More on review