Techland talks about cat hook and physics in Dying Light 2


One of the indisputable advantages of the first Dying light there were dynamic movements around the buildings of the city of Harran, and in the sequel this element of the gameplay should become better by adding a cat hook to the gameplay.

In terms of the physical model, the new fixture will be like a vine for Tarzan or a web in Spider-Man. This was told by the leading game designer of the project Bartosh Pendant in an interview with the portal Vg247.

According to the developer, the team updated the physics engine in order to make parkour more realistic.

“After playing a lot of time in the original Dying Light, I felt that the stamina of the character was not entirely realistic. I spent 6,000 hours in the game, so I see a lot of things that ordinary players do not pay attention to.”

Premiere Dying light 2 scheduled for 2020 for Playstation 4, Xbox one and PC.

Read also: Make love – the modder recreated in Red Dead Redemption 2 a sex game from Grand Theft Auto: San Andreas.

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