Super Hero Girls Save Metropolis: DC Super Hero Girls: Teen Power Review

The superhero theme is now at the peak of its popularity. On our portal, we most often discuss large and high-budget projects, such as Spider-man, Injustice, Gotham knights and recently announced Guardians of the galaxy… The target audience for these games is mainly teenagers and older people, including the so-called “geeks”. As for the children’s audience, there are simpler projects for it. Game adaptation of the animated series Dc super hero girls with subtitle Teen power just one of those. Moreover, given the completely female composition of the participants, this game will be of interest primarily to girls. We tried to figure out how exciting it is, and now we’ll tell you everything.

Like the animated series of the same name, DC Super Hero Girls: Teen Power is dedicated to the famous comic heroines who, according to the plot, study in Metropolis High School. They behave like ordinary teenagers: they communicate with each other, wander around the city and post their photos on the local social network. However, at some point, they have to put on a mask and costume in order to do good deeds.

One of the mechanics of the game is the camera in the phone. Walking through this or that location, sometimes you can witness a crime. For example, some masked bandit is trying to open a car. He needs to be photographed, and then heroically intimidated. Some start to fight right away, while others try to run away, but whatever this petty villain chooses, your task is one – to knock him out and turn him over to the police. Of course, the heroines’ exploits are not limited to such events. From time to time you have to suppress the ferocious rage of supervillains like the Giants, as well as protect various parts of the city from the invasion of robots or animated dolls. In general, the plot is quite simple and naive, and watching what is happening may be interesting only to fans of the series and very young users, to whom this project is aimed.

There is one difficulty that players may encounter here worth mentioning. DC Super Hero Girls: Teen Power does not have Russian localization – for this reason, your child may not understand the nuances of the plot, as well as the features of a particular task. Of course, you can always use a translator on your mobile device, but this is not always convenient.

DC Super Hero Girls: Teen Power has six characters to choose from: Batgirl, Supergirl, Wonder Woman, Harley Quinn, Catwoman, and Star Sapphire. Initially, only the first three girls are controlled by the players, and the rest are revealed as the story unfolds. Each character has its own distinctive features and animations according to the original source. For example, Supergirl can fly, freeze and shoot enemies with a laser from the eyes, and Wonder Woman has a shield, sword and magic bracelets in her arsenal. All super attacks consume a special scale and open in the pumping menu for special stars. There you can also increase the number of lives, the power of a normal attack and other parameters. During battle, characters are more likely to use simple attacks that link up in combos. After several successful hits, a powerful Smash technique is activated. In theory, the concept seems interesting, but in practice everything is as simple as possible. It is impossible to come up with your own combinations, alternating blows with super moves, and in fact all that is required of the player is to press “Y” and sometimes “A” to dodge or shift for strong attacks. The gameplay has a chance to captivate young users, but older and more experienced players can get bored after a few hours.

In addition to battles, there are other aspects of the gameplay here that allow you to diversify the gameplay a little. Often there are simple quests, such as tasks where you have to move your grandmother across the road or find a kitten on the roof. Walking around the city, you can also find various “points of interest”, for example, graffiti with the logo of a particular character. They give him a photo, and if any passer-by passes by, he will at least wave his hand at the camera. Such little things are certainly pleasing, especially against the background of completely non-interactive and static locations, where practically nothing changes without plot scripts.