Co-director of remake development Final Fantasy VII Remake Naoki Hamaguchi and project producer Yoshinori Kitase chatted with Japanese fans in a special broadcast.
They devoted a significant part of the conversation to the production Final fantasy vii Remake… The developers recalled how the project was launched into production, and commented on the difficulties they faced, adapting the old material.
In the second half of the stream, they turned their attention to thinking about the sequel. Final fantasy vii remakewhich is currently under development.
According to Hamaguchi, in the process of creating a new version Midgara for the first part of the remake compilation Final fantasy vii It was important for the development team to present the game locations and their elements in a reliable and interesting way, while remaining true to the original concepts. A similar approach should be expected from the sequel.…
“While working on Final Fantasy VII Remake, we decided that the whole game would unfold within the boundaries of Midgar alone, so the city should be realistic. For example, in the original you could not see how the upper disk of the city looks from below from the slums. But in the remake we have In the sequel, we would like to maintain this level of elaboration, to take the sensations from traveling around Midgar and transfer them to all other locations, “explained Naoki Hamaguchi.
In turn Yoshinori Kitase noted that from a plot point of view, the sequel Final fantasy vii remake will evolve to delight fans with familiar narrative details while leaving room for surprises…
“We are creating a game that will meet the expectations of fans, but at the same time, it will contain a certain element of surprise. Which, of course, is intended to give an enjoyable experience,” – said producer Yoshinori Kitase.
Kitase also added that recently, the team of authors of the sequel Final fantasy vii remake many new specialists came. Some of them are fans of last year’s remake, who now want to help with the creation of the sequel.
The conversation was moderated by the head of the company Level-5 Akihiro Hino… He praised the structure of the world Final fantasy xiii, which consisted mainly of closed linear zones, and towards the end released players into a large open space. Hino expressed the hope that the second part of the Final Fantasy VII remake will also move to open space (everyone is interested to see what the developers will do with the Final Fantasy VII world map). In response, representatives of Square Enix laughed, and Hamaguchi promised to take note of the request, but indicated that he could not share any details right now.
Active production next release Final fantasy vii remake moved on last fall.
See also: Microsoft Flight Simulator is about to improve the UK and Ireland, as well as update France and the Benelux countries…
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