In Kainga: Seeds of Civilization we have to build a village for the natives and bring it to prosperity. In this case, we will have to constantly adjust to the environment, random events and the current needs of the settlers. This will make each playthrough unique.
Kainga does not focus on long development, but on short, half-hour or one-hour sessions. The village is constantly in danger, it is threatened by neighbors, wild animals, natural disasters. And as soon as the leader dies, the game is lost.
Eric Rempen admits that he has traveled to more than 60 countries and everywhere he was amazed by the diversity of cultures. This is what he is trying to bring into the game, which he always dreamed of playing – but since it did not exist, he had to get down to business himself.
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