Announced the other day as an exclusive Playstation 5 and Playstation 4 horror shooter Quantum error from studio TeamKill Media got the latest technical details.
Responding to questions from Twitter users, the developers said that in the case of the version for the non-xstgen platform Sony aim to achieve performance in 4K / 60 FPS. At the same time, in addition to high resolution and frame rates, the team confirmed the use of ray tracing, which already works in the game and looks “incredibly beautiful”.
Ray-tracing is not to far off from doing full dynamic lighting, it’s reacts like real world light. In engine so far pretty easy and results are absolutely beautiful?
– QUANTUM ERROR (@quantum_error) March 28, 2023
“Ray tracing is not far from full dynamic lighting, it acts like a real light source. The work moves quite easily and gives an incredibly beautiful result.”
In addition, TeamKill Media clarified that all the gameplay footage shown in the debut trailer was recorded from PC. Demonstration PS5versions, the authors promised to publish later.
Quantum error created on the engine Unreal engine 4. Release dates are not yet called.
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