Quantum error is one of the few games confirmed to date on the next generation console Playstation 5, along with such large projects as Godfall, Lord of the rings gollum and Assassin’s creed valhalla. First-Person Space Horror Debut Trailer Developed by TeamKill Media, an Independent Studio it was shown in March of this year.
In a recent interview with Official PlayStation Magazine, the president of TeamKill Media Mika Jones on behalf of the studio I distributed enthusiastic epithets to the lead architect PS5 Mark Zerni and the console designed by him.
“It seems to us that this person [Марк Церни] – an absolute genius! It seems that the system is designed taking into account the wishes of the developers. We are very pleased with the Zen 2 processor, which allows us to do on the PS5 what it is not possible to do on the PS4. Besides, description of work The Tempest Engine audio engine made us scream like little excited kids! HRTF technology and the sound quality we can deliver to our players are truly revolutionary features of the PS5. “
Studio TeamKill Media is working hard to make Quantum Error the starting point of the PlayStation 5, however, according to Jones, there is no guarantee that this will happen.
“We fully hope that we can release Quantum Error on PS5 as early as possible. Nevertheless, we dream and pray that we will be able to release the game as a PS5 start-up project. We believe that if we set a goal and hard work, then you can achieve anything. “
One way or another, Quantum Error will appear on the PlayStation 4. Despite the fact that the developers of TeamKill Media are primarily optimizing their project for the PlayStation 5, their goal is for players to get gameplay with a frame rate of 60FPS even on outdated hardware PS4, albeit not in 4K resolution.
“Our goal for Quantum Error is to achieve 60FPS frame rates even on PS4, and taking into account the PS5 specifications, we believe that we can offer such a frame rate even in 4K resolution. We prefer the version for PS5 and then optimize the game for PS4. We are ready consider temporary or complete exclusivity. “
See also: “Disappointment”: Bethesda and Mick Gordon disagreeably split, the composer will not work on the DLC for DOOM Eternal
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