Next Generation Consoles Playstation 5 and Xbox Series X are getting closer and closer every day. Today we are not only familiar with their technical characteristics and appearance, but we are gradually observing how more and more developers and companies present completely new projects for these powerful systems. However, for many users, the issue of quickly switching from platform to platform does not seem so important, especially considering that Playstation 4 and Xbox one will be actively supported for some time to come.
It turned out, Electronic arts it doesn’t scare at all. According to Laura Mielecoordinating interior studios the jump from current systems to nekstgen is so significant that most players simply do not want to sit on obsolete devices.
“Even when I saw the first demonstration [новых консолей]when I personally saw incredibly fast downloads and gigantic game worlds, I immediately realized that this was a completely new level of what, in principle, can be expected from games. When the audience understands how impressive the technologies of the next generation are, there will simply be no turning back.
Historically, console generations are divided by the development of the graphic component, and now nothing has changed in this sense – future games will definitely become more beautiful. But this time, an increased role is played by increased memory and CPU improvements, due to which the picture is literally overgrown with details.
For example, in the next Madden, we will use internal statistics to make every athlete feel like his prototype from real life, while the entire system is updated in real time. Spectators in the stands will become real people uniquely responding to various events taking place on the field. We will be able to use color and lighting in unexpected and dynamic ways. A developing weather model will affect a variety of elements of the game: athletes, equipment, the surface of the field. Games in general will begin to be perceived differently, look better, become more natural, “explained Laura Miele from Electronic Arts.
The manager also spoke briefly about successes. Electronic artsrelated to the Star Wars brand by repeating what Andrew Wilson recently told. In particular, it was about Star Wars Jedi: Fallen Order.
“I’m not at all surprised. We were sure that Respawn was able to give the community a first-class Star Wars game, and the players completely agreed with that. Star Wars is the deepest universe, a fruitful ground for creating games with colorful characters, amazing worlds and unforgettable stories, and if you combine all this with talented developers, you will end up with wonderful projects.
Star Wars Squadrons is another good reflection of the genuine passion inherent in our authors. This development did not appear due to lengthy market research, it was not part of our initial plans, just the talents from EA Motive were really passionate about this concept. And it seems that fans share this passion, especially judging by the reaction with which the debut trailer was met, “continued Laura Miele.
Launch Playstation 5 and Xbox Series X due by the end of this year.
Read also: Cyberpunk Day: CD Projekt RED invited players to the presentation of Cyberpunk 2077 and showed a new holiday art.
Add to our Telegram channel via the link or search for it manually in the search by name gmradost. There we publish, including that which does not fall into the news feed.. Also subscribe to us in Yandex.Zen, Twitter and VK. And do not forget that we have a dark theme and a ribbon instead of tiles.