Exclusive early release of new demo on PlayStation today Resident Evil: Village… Game channels have already tested the trial version and recorded several videos comparing the work of horror between three platforms: PS4, PS4 Pro and PS5…
Resolution:
- PS5 – in both modes (performance and ray tracing) checkerboard 2160p without dynamic scaling;
- PS4 Pro – Dynamic 1800-2160p with checkerboard rendering in resolution priority mode and 1080p in frame rate priority mode. There are noticeable plumes not found on other consoles;
- PS4 – 900p in the only available mode.
Frame frequency:
- Despite Capcom’s claim of 45 FPS in the standard PlayStation 4 version, the game actually runs at an unlocked frame rate of up to 60 frames per second. On average, we are talking about 55 FPS, and the highest drop was recorded at 38 frames.
- PlayStation 5 achieves a perfect 60 FPS in non-ray traced mode. With rays, there are drawdowns of up to 50 FPS.
- The PS4 Pro has the lowest frame rate of all versions in resolution mode. Here the game does not reach 60 FPS in any of the scenes and runs at an average of 40 FPS. At the same time, in the performance mode, the Village demonstrates almost stable 60 frames with minor drops in several places.
Download speed:
- PS5 – 1.86 sec;
- PS4 Pro – 33.86 sec;
- PS4 – 46.26 sec.
Graphics:
- In terms of visual effects on all three consoles, the game, when viewed with a magnifying glass, looks plus or minus the same.
By testing the frame rate on the base PS4:
Comparison of frame rates of all three versions from VG Tech:
Comparison of graphics, FPS and download times between PS4, PS4 Pro and PS5:
Separate comparison of visuals on PS4 and PS5:
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