PlayStation Controller Evolution | Gamemag

April 8, Sony showed the controller Playstation 5. Officially named device Dualense, is designed to expand the entire spectrum of sensations from the gameplay on the next generation console. The presented version is final and, whether you like it or not, will go down in history forever, adding to the range of accessories manufactured by the company since 1994.

You can express your opinion about DualSense by going through a survey on the main page of the site (column on the right), but for now we offer to remember how it all began.

Below you can find images and a brief description of all PlayStation controllers, starting from the original device and ending with DualShock 4.

Playstation controller

The original PlayStation controller was released with the console in 1994. At the time of its creation, the designers were inspired by the Super Nintendo controller. Teyu Goto respected the success of the latter and did not want the new controller to “radically move away” from the concept.

Despite this, Sony introduced several innovative solutions, for example, a second pair of top buttons, which were supposed to help navigate three-dimensional worlds.

Dual analog

The predecessor of DualShock. With its release, Sony first introduced analog sticks into its input device. Released in Japan in 1997 with Tobal 2 and Bushido Blade. The controller included a vibration function that would later be cut from the American and European versions of the device.

The gum worn on the Dual Analog sticks had finger grooves, unlike the DualShock, which used textured convex surfaces.

Among other things, Dual Analog had a “Flightstick Mode,” which was to be used in games such as MechWarrior 2, Ace Combat 2, and Colony Wars. He was an alternative to FlightStick Analog Joystick.

Dualshock

DualShock replaced Dual Analog, having left in Japan in 1997, and in a year having reached the USA and other countries.

DualShock has a vibration function, and its name comes from two motors located inside the controller case. Released in 1999, Ape Escape was the first game to require the use of DualShock.

After the release of PlayStation 2 in 2000, the original DualShock became possible to connect to the new system. It was fully compatible with most games, with the exception of those projects that required the use of analog buttons DualShock 2.

Dualshock 2

DualShock 2 was released along with the PlayStation 2 in 2000. Outwardly, it looked like the original DualShock, but there were some innovations inside it. The main difference was the analog buttons. The sticks sat more densely and more accurately recognized movements.

DualShock 2 could be connected to the original PlayStation, it also worked well with the PlayStation 3. Although there were games using Sixaxis functionality. Therefore, not all projects worked with him properly.

Boomerang

The preliminary version of the PlayStation 3 controller, Boomerang, never saw the light of day. The prototype was first shown to the public at E3 2005 during the presentation of the PlayStation 3. It stood under the glass on the stand and never connected to the system.

Later it will be replaced by Sixaxis, however, the legend of a custom form controller will live in people’s minds for many more years.

Sixaxis

Sixaxis was shipped with the PlayStation 3, which was released in 2006. It was the first wireless controller from Sony, capable of detecting movement with “six degrees of freedom.” The problem is that the vibration function was not included in it.

Sixaxis was much lighter than its predecessors due to the lack of motors in it. The reason for refusing vibration is quite commonplace – litigation. DualShock 3 was originally supposed to be released with the console, but a lawsuit launched by Immersion in 2004 forced Sony to remove the vibration function from the controller.

In 2007, Sony agreed with Immersion to terminate the proceedings. The companies decided to work together to “explore the possibility of incorporating Immersion technology into PlayStation brand products.” This finally allowed Sony to release DualShock 3 in the same year.

Dualshock 3

In 2007, a year after the launch of the PlayStation 3 and the Sixaxis controller, Sony introduced DualShock 3. The announcement occurred at the Tokyo Game Show and was accompanied by loud words that the new controller will replace Sixaxis and finally return the tactile feedback so sought after by gamers.

DualShock 3 itself did not differ much from Sixaxis, although it weighed about 40% more due to the motors built into it.

Sixaxis was discontinued in 2008, making the DualShock 3 the standard PlayStation 3 controller.

Dualshock 4

DualShock 4 was released along with the PlayStation 4 in 2013. Among the features of the device were a capacitive front touch panel, a motion detector and a light panel located at the top of the controller and capable of glowing in different colors.

A distinctive feature of all previous PlayStation controllers, the START and SELECT buttons, are a thing of the past. They were replaced by OPTIONS and SHARE, respectively. The latter allowed players to quickly take and send screenshots, videos and much more.

The gum on the sticks again got a concave shape, like on the Dual Analog, and the L2 and R2 buttons were more curved than in the Dualshock 3.

After the release of the PlayStation 4 Pro in 2016, Sony released an updated version of DualShock 4, which allowed transmitting the signal via a USB cable without charging the controller itself. There was also the opportunity to see the light from the panel from above in front – the company added a small slot in the upper part of the touch panel.

DualSense will be released in late 2023. It will have more advanced tactile feedback, adaptive triggers, as well as a microphone, a more capacious battery and a USB Type-C port.

Read also: Eurogamer has selected the top 20 games for the PlayStation 4

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