New Details Revealed for DEATHLOOP, Arkane Studios’ PlayStation 5 Temporary Console Exclusive

Experimental Action Upcoming DEATHLOOP from the team Arkane Studios will not allow players to create a large single save file. This decision was made taking into account the general gameplay concept of the project, tied to an endlessly repeating time loop. The developers announced this in their official Discord channel.

According to the creators, one save in DEATHLOOP should be enough for users… And if you want to experiment with alternative methods of passing this or that level, you can do it as organically as possible, on your own. “running“another loop.

“There is only one save file in the game. Doing more in the context of an endlessly repeating day is somewhat pointless. Want to try some alternative way of passing? Just start a new day,” explained representatives of Arkane Studios.

In addition, developers from Arkane Studios also confirmed that DEATHLOOP will not have a choice of difficulty level – the project simply does not offer such an option.

Instead, the difficulty of passing certain sections will dynamically change depending on a number of factors, including your overall play style and skills.

“We don’t have difficulty levels, instead there is a dynamic difficulty system. Since players can replay different levels, it was important for us to make sure that the game is able to consistently throw new difficulties at you. will become more accurate, aggressive, and will begin to react more actively to your actions, “- shared the developers from Arkane Studios.

As a reminder, the worldwide release of DEATHLOOP will take place on September 14 this year only on the PlayStation 5 and PC. A large preview from GameMAG.ru read here

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