According to the estimates of the analytical firm Sensor tower, mobile version Roblox earned $ 1.5 billion since release. At the same time, over the same period of time, the game was downloaded 383 million times per App store and Google play.
Recall that the billion dollar mark and 290 million downloads the game overcame at the end of November last year, that is, only seven months ago.
Against the backdrop of the coronavirus pandemic and self-isolation regimes, the revenue of mobile Roblox in March grew by 28% to $ 69.8 million, and in April – by 34% to $ 93.2 million. May was the most successful month for the game in history – $ 102, 9 million
Top spending (App Store – 75.4%):
- USA – more than $ 1 billion (66.3%)
- Great Britain – $ 132.8 million (8.4%)
- Canada – almost $ 66 million (4.2%)
Top downloads (Google Play – 75%):
- USA – 104.6 million times (27.3%)
- Brazil – more than 41 million times (10.7%)
- Russia – almost 21 million times (5.4%)
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