Japanese publishing house Capcom outlined its position on microtransactions, and “gacha mechanic“and”loot boxes“, implying the possibility of receiving in-game rewards or benefits by making small payments.
In particular, guidance Сapcom noted that it does not want to turn its games into casinos, but simply strives to create entertainment products for a wide audience. Based on these considerations, in large single-player games of the publisher, all the main content will always be available at no additional cost, and in mobile developments the company plans to minimize any review elements.…
“Within the framework of the Japanese gaming market, there have been discussions for a long time about the problems of gacha games and other mechanics tied to excitement. This issue is especially acute with regard to mobile projects. Overseas, some countries have adopted legislative bans on the so-called” loot boxes “.
As an entertainment company, we believe that games should be fun to play through, not just a chance to win another lottery… We really do not want our products designed to give the audience joy to have the opposite effect and carry negative emotions in connection with the need to spend an excessive amount of money on them. It is with these motives that we work hard to ensure that everyone can enjoy the games we release in a natural and safe way.
In essence, we are minimizing gacha elements in our mobile projects. Developments for home gaming systems are delivered immediately with all the necessary content, but they can offer various bonuses for a low cost, “- said in a statement.
The upcoming major releases of the Japanese publishing house will be an action RPG Monster Hunter: Rise for Nintendo Switchas well as horror Resident evil village…
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