Collectible card game. Hearing such a modern gamer will wonder what such a beast, just ask me about it? Immediately come to mind one or two video games, but you have not guessed. Speaking of “collectible card game”, I mean Magic: of The Gathering . We have not heard about this? Oh, ladies and gentlemen, let me introduce the father of the genre of collectible card games (TCG). We show you how and why a newcomer rises to such giants as well as tell you about what is of MTG .
What’s in a name?
Many people have forgotten that the “name” – is not just a meaningless word. Faced Filianor in Dark Souls 3: City of The Ringed , casual gamers will not give her name values. So he loses one more magic particles, making the world of DS so interesting for researchers. Thoughtful the player get to the bottom and discovers that Filianor – a combination of Filia (daughter – lat.) And Anor (Sun -. Tolkien elf) … or Nore (adopted daughter, – LVL). What gives? A deeper understanding of the world of DS and the joy of knowing that Miyazaki is not from the bulldozer so named characters.
Magic: The Gathering hides no less entertaining meaning in the title. It would seem that the game produces a time killer impression for geeks intellectuals, who had not seen a live girl. Impression is wrong, believe me the same … burned. Cards with pictures – just a form comes from the 90’s, when the board games held sway over the minds. They still loved by many, as the rampant digitization of everything gave live communication more valuable. However, there is among the CCT – virtual and real – world deeper and more worthy of study than the Magic.
Magic – the magic of communication. The Gathering appeared when Internet and LAN-culture just flashed on the horizon, and friendly gatherings for D & D and Magic were the basis geeks leisure. Then they were much more sociable and more united today’s gamers. Magic – the magic of fun and at the same time intelligence. In each update, there are always the obvious mechanics and obviously a strong card. At the same time, and enough cards, whose use is not obvious immediately, but follow the delight of his own deduction provided.
Magic – not poker for fantasy fans, and the game Chameleon, where you – the magician who does literally on the move, and the card – your spells. Encourage beings, strengthen them or myself, to transform the surrounding world, using the most bizarre of man invented the spell.
Be creative! Remember the magic of Magicka or Lichdom: Battlemage , and then realize the essence of Magic and the subtle irony of the name of the CCT. Just keep in mind that the variability of The Gathering gameplay disproportionately higher. Ready?
Jump down the rabbit hole
Do not be afraid, novice understand the Magic: The Gathering is not difficult. You can go through the training matches Magic Duels, but much more interesting to use online Magic locator to find your nearest store theme. Take there free training deck , along with instructions on the basis of the game, and after looking for the nearest gathering of fans.
However, it is possible to confine and store employees, who understand the CCT is not worse than the masters of the thematic clubs. In my youth bezinternetovoy with the search was complicated. Community in MTG is extremely friendly and willing to fill the novice advice – in their own fledgling shelf replenishment.
It costs nothing to get lost in a long and complicated history with its “forbidden” cards and hundreds of mechanics, and it is wise to start with a set of “Kaladesh” and “ethereal riot.” This combines the style of a couple on the verge of the eastern fantasy and steampunk – only with ether instead of steam. Sounds nice? Oh, you have not seen the coming “Amonhet” with murderous designs,
Egyptian motifs and maps vsamdelishnye gods. Ever wanted to smack the divine Ra beak? April 22-23, a pre-release: You can find the nearest store in the locator, look schedule and sign up for a pre-release, where you can join the Amonhetu used around the world for a week!
Magic: The Gathering is extremely flexible, so it can be studied for ten minutes and make friends with a crazy evening with jokes. Not skipped a beat in the heart? Well, then sympathetic Dig deeper, not collect “fans”, and a serious deck. You feel like at the nape hair stand? Yes, MTG easy to join, but to strive for mastery in it can be infinite. My friend is deceived TCG ten years, still discovering the secrets of Magic. However, to get started is to start the game, so let’s look at the basics of this unusual CCT.
Five magic shades
Maps are divided on the colors denoting the race, or fractions origin (not to be confused with the race). For example, green refers to the elves and their wards. The white people are encrypted. Blue highlighted magical creatures. Black flaunts undead and other dark tvaryushki. Red same – it’s the goblins and their ilk. Elementary Watson.
Colors vary not only race, but also the mechanics and features. They will bite you, and themselves, good crack is nothing special, but the unshakable foundations of Magic still will touch. Mana – the source of all our Mojo and the key mechanics of the CCT. It also differs in color than the controls balance. Possessing a lot of “black” mana, I call upon the crowd, say, ghouls or use any magic powers: the higher the price tag, the chic gets the opportunity.
However, to use the best features of all the “colors” at once, and in a large number fail. Why? Banal due to lack of mana. It is not taken from the air, and replenished special cards – lands. Also, on any of the maps are painted with the possibility of having no analogues in other cards, but it is often combined with them the most incredible way. And formed a reputation as a Magic game with thousands of deck options.
By the way, the structure of most cards is similar, so analyze it as an example Adjani – a very famous person in the ecumene Magic: of The Gathering . In the upper right corner of the listed mana cost, and in the bottom right – attack and defense strength of this card. Under the picture given special properties. Actually, everything!
MythBusters
Hey-hey, warriors, hold the horses. All of us were inexperienced youths, so the Magic over the years succeeded in isolating the most common beginner mistakes, which you can now avoid.
First, to start the development of Magic: The Gathering just better with a friend and a couple Planeswalker decks of the last set. It includes the necessary sets of cards (artifacts, creatures, and lands), together with instructions, so do not have to rack their brains over the collection of the first deck. Moreover, both the deck Planeswalker from a specific set of balanced so that you can safely play against each other. Bro to call in the evening, sit down to play, ochuhivaetsya morning – a weekend, consider successful.
Second, never do not concentrate only on the treatment. Consider its importance and make reserves, but do not fall into fanaticism. So you can overcome an opponent – like attrition in the Magic does not work.
Third, do not play the sissies. Harm themselves sometimes necessary, since some cards inflict damage to both players. I understand that the battle to beat his magic so-so idea, but the fried skin in exchange for the death of an enemy – worthy of the price. However, the abuse of masochism is not: for of such trick you need experience and a good understanding of the game.
Fourth, a lot of cards in the deck does not guarantee success. Novice reasonably limited to the minimum necessary in 60 pieces, but to take more than a century – it is not so reasonable. A large number of cards allowed for experienced players who know how to assemble a deck. Neophyte same risks simply do not get him the necessary card.
Fifth, do not get fooled by the size. Big thing – it’s cool, spectacular and impressive, but it does not guarantee victory. I remember when I started to shake Tarmogoyfa and tricked me, covered card Krovikan Rot. I made the mistake of making the inexperience of the calculation of a huge monster. Such tactics are acceptable, but not universal. Nuance price. You do not think that as long as the call is accumulated mana fatty tvaryushki, the opponent is sitting idle? He is likely to be found in his hand, “Fearless Hero”, “The sign of rebellion,” or the other breaks off the novice card.
Finally, in the sixth. Everyone loves a rarity, but the race for the deck of “gold” cards to anything good will not. The brutal truth of life: a smart player with a sensibly compiled deck quickly win the player with a handful of rarities, which are often difficult to reconcile with each other. For example, Disenchant and Sengir Vampire – smart cards, but to build around them all tactics – incredible stupidity. Magic: The Gathering encourages silliness, loves and respects the creative rationality, but stupidity is not forgiving. I never tell anyone.
Magic: of The Gathering – one of the few things that is always current. Why? Wizards of the Coast unceasingly develop the game, where the stretch run the show LP balance, diversity of gameplay and design. Magic appeared almost a quarter of a century ago, having won the first fans of role-playing games, and then strategies. Quarter of century! Magic has come a long way with the ever-growing army of followers and feels good as ever – it’s time to join if you have not already. Legendary CCT ruling ball 25 years, certainly no problems and will take the 50-year milestone.