Late last month became known that the team CD Projekt RED goes to “shock“work schedule, starting to work six days a week in an attempt to provide role play Cyberpunk 2077 the softest and most trouble-free start.
The journalist actively criticized this decision Jason Schreier, who recalled that previously the management of the Polish company had promised to avoid potential rework at any cost. Referring to his sources, he also said that “crunch“employees CD Projekt RED occurs much more often than many think.
Later, the editors of the largest gaming magazine commented on the situation at the request of readers. GameInformer… According to their data, which came from the experts themselves from CD Projekt RED, the decision on processing in the pre-release period Cyberpunk 2077 rather, it was the result of a general vote. Within the team, two alternatives were considered – another transfer or a temporary transition to a six-day schedule. According to journalists, almost everyone preferred the second option.…
It is also noted here that “crunches” at CD Projekt RED quite democratic, additional working hours are paid at an increased rate in accordance with Polish law, respectively, all efforts will be compensated. Not to mention the special awards that will be awarded to developers by the end of the year.
Such revelations stand in a certain contrast to the way he wrote about what is happening. Schreier… The new vector of discussion even led to the fact that a well-known journalist in his personal blog spoke about the situation again, saying that, in his opinion, many fans CD Projekt RED and Cyberpunk 2077 behave quite hypocritically, trying their best to justify the actions of their beloved company, turning a blind eye to existing problems.
“I asked the developers of Cyberpunk 2077 if they really were in favor of a six-day work week, and they replied that they were never asked. One said:“ We got an email [о шестидневной неделе], and then there was a meeting with the leaders. It was never a question or one of the options, “wrote Schreier.
Schreier stressed that the studio has problems with rework, and this needs to be discussed, since we are talking about living people.
Release Cyberpunk 2077 will take place very soon, November 19… The project will work on almost all current platforms, including next generation consoles Xbox series x and Playstation 5… Not so long ago, a long-term construction successfully went to print…
Read also: The Last of Us Part II in the list: Sony added information about backward compatibility and cross-saves on PS5…
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