Ghost of Tsushima adds lethal difficulty and other options with a fresh patch

Sucker punch has released a fresh update for Ghost of tsushimaby adding several innovations at once.

One of them was the increased level of difficulty – “lethal“. Enemies do even more damage, behave much more aggressively and notice Jin faster, and the window for parrying and dodging becomes even smaller. Along with this, the player also deals more damage.

In addition, the developers have added the ability to reduce “intensity of battles“. After enabling this option, most attacks can be blocked, the combo of thugs is interrupted by a heavy attack, and the enemies become less aggressive, they are slower to notice and do not attack during treatment.

Also, the developers added an additional option to enlarge the text and the ability to change the color of the subtitles from white to yellow, blue, red or green.

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