In 2010, eighteen-year-old student Thomas Brush released his first commercial game, Coma. The short adventure has become incredibly popular; it has been played over eight million times.
Ten years later, having founded the studio Atmos gamescollecting 80 thousand dollars on Kickstarter and with the support of the publisher Serenity forge, an independent developer, Thomas Brush, has released his Coma game again under the name Neversong.
The protagonist of Neversong, a boy named Pete, wakes up from a coma in a strange world and goes in search of his girlfriend Ren. Players are waiting for six atmospheric levels, from idyllically beautiful to very terrible, and many enemies that can be smashed with a bat.
As you progress through the game, players will learn many secrets about Pete’s past, how he ended up in a coma, where his parents went and what happened to other adults.
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