In a short interview WCCFTech head of the team of 3D graphics programmers Stephanie Branham noted that Far cry 6 will not receive ray tracing support on Xbox Series and PS5.
According to her, Ubisoft wanted 60fps and 4K resolution without bothering with alternate modes.
In addition, it is noted that the next generation consoles will have high-resolution textures, increased draw distance and a number of other graphical improvements compared to the versions for PS4 and Xbox One.
At the same time, the key gameplay features of the sixth part, such as dynamic weather changes, will be available on all platforms.
Recall that Far Cry 6 will be released on PC, PS4, PS5, Xbox One and Xbox Series will be released on October 7. Earlier, the creators showed several fresh videos with the participation of the dictator Anton Castillo, played by Giancarlo Esposito.
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