Failed to Take Off: Amazon Closes F2P Shooter Crucible Five Months After Its Release

It became known that the delivery giant Amazon officially decided to stop developing a shareware shooter Crucible just five months after its release. The game was created by the forces of an internal studio Relentless Studios.

The blame was a very slow start. The project was unable to surpass double-digit numbers of viewers even on the streaming platform Twitch, which is owned by the parent company of the authors. According to the statistics service SteamSpy, last Friday the peak online Crucible was just under 100 players.

Crucible is Amazon’s first original project. The tech company is rumored to have poured hundreds of millions of dollars into the game’s initiative.

According to the press release, the creators will offer gamers to issue a full refund for any in-game purchases. All people involved in the development of the team shooter will join the team of creators of a major MMO game New world, which is scheduled to be released early next year. Crucible servers will be permanently shut down on Monday, November 9th. However, even after that date, fans will be able to play the project using custom (custom) servers.

Last month Amazon announced its own cloud gaming service Luna. For just $ 6 per month, the platform will offer players access to dozens of games, integration with Twitch and support for a branded game controller.

Read also: “Father of PlayStation” Ken Kutaragi tied himself in robotics and voluntarily refused his salary

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