Sony continues to talk about exclusives Playstation 5announced at the presentation of Future of Gaming. Next in line was the platform action adventure game Ratchet & Clank: Rift Apart.
Creative director in a fresh video Insomniac Games Marcus Smith revealed some new information about the project. Key information below:
The story of Rift Apart tells about the appearance of a sworn enemy who accidentally damaged the fabric of space-time, as a result of which spatial fractures formed in all worlds.
Thanks to the power of the PlayStation 5, the number of objects on locations and things to be explored, enemies and effects has grown many times. The developers are trying to create truly living worlds, which could not have been achieved before, while almost instantaneous movements through the portal would not have been possible without an ultra-fast SSD.
Smith describes Dualense like a controller, as if specially designed for shooting at Rift Apart thanks to tactile sensations. As an example, the developer cited adaptive triggers that will allow players to better feel the weapon when using it. So if during a shotgun shootout The enforcer when you press the trigger halfway, you will fire a shot from only one barrel, but if you hold it fully, you will open fire from both barrels at once and at the same time notice the difference in the resistance of the trigger with a tighter pressure.
“Loading screens are long gone. It’s time for exciting new adventures.”
Another innovation concerns three-dimensional spatial audio. The difference, according to Smith, is the same as if you listen to the sound from the TV speakers and live in the middle of the forest.
“Is he [3D-звук] will immerse you in these worlds [локации из игры] the way you could never feel before. “
Rift Apart is the culmination of almost twenty years of work and efforts that the studio has invested in the development of the series. Ahead, the authors are going to reveal more details about the project. Ratchet & Clank: Rift Apart does not yet have a release date.
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