As it turned out, over the remake Dead space in a studio EA Motive some developers of the series from Visceral – among them, for example, an art director Dead space 2 Mike Yazidjian.
In a similar position, he worked on Star Wars: Squadrons and Batman: arkham origins, however, it is the work on the second Dead Space that gives the specialist a “unique perspective” for the remake of the first part.
To work on rethinking, Yazijian found his old notebooks for Dead Space 2 – here are concepts, visual guidelines, primary sources, and notes of conversations with the Montreal studio, and much more.
All this, even if indirectly, the team plans to use in one way or another when recreating the first part. However, the main source of inspiration remains the original – while the studio has already hinted that it intends to return certain cut content.
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