Co-op action RPG Dungeons & Dragons: Dark Alliance released last week, but received mixed reviews from critics and casual players alike.
Gamers complained about balance problems, especially during single player games, the lack of the ability to play as the same characters in co-op and the ability to reassign control keys, bugs, and much more.
Now developers from the studio Tuque Games released the first major patch for the game, but its description turned out to be laconic. The authors noted that they have improved the interface and camera performance, reduced network latency and fixed teleportation attacks of enemies.
Also, the developers made balance changes, fixed a bug where progress would be blocked if the player respawned after the boss dies, and improved “tethering”, a mechanic that keeps enemies in a certain area when the player runs away from them.
Finally, voice chat now stays on after returning to Kelvin’s Cairn.
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