However, Ross said that one of the ideas for the sequel was to create a networked environment for cooperative play – initially they wanted to implement the cooperative in the first part, but in the end the idea was abandoned in favor of a more organic storytelling.
In general, the first Days Gone was viewed as a platform, thanks to which it was possible to create a “powerful sequel”, eradicating the key problems of the original – everyone in the studio was well aware of them.
“Days Gone outperformed all Sony Bend games combined. She is successful in that way, as well as in community and player reactions. But critics … yeah, it was the Normandy Landing. Real massacre“.
In addition, Ross noted that the Days Gone budget was significantly exceeded, but the game turned out to be profitable. Other details of the financial side of the militant were not disclosed.
Ross also confirmed certain information from the Bloomberg material – for example, that Bend has recently helped Naughty dog… The article reported that Bend is working on The Last of Us: Part II online and was doing Uncharted under the supervision of ND – the latter, however, was eventually abandoned in favor of its own project.
Jeff Ross is currently working with the creators Mortal kombat and Injustice at NetherRealm studio.
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