Independent Canadian studio MinMax Games, consisting of two people, announced its new project. In the simulator Clanfolk we have to find ourselves in the middle ages and try to build a house for our clan.
The creators promise us a historically accurate colony simulator. Players will have to clear land, build houses, hunt, fish, raise livestock, grow and harvest fruits, and engage in handicrafts.
By assembling their own clan, players will be able to have children, marry them, meet neighbors, open hotels and hire staff, trade and try to withstand the dangers and challenges of wildlife, including the winter cold.
Each region and biome has different clans, and, accordingly, they can offer different goods if you establish trade with them. And the higher the reputation of our clan, the more benefit can be derived from the neighborhood. So far, the creators do not threaten us with clan wars.
More on review