CD Projekt RED is in full swing even on the weekend: Another update for the console versions of Cyberpunk 2077 has been released

Studio CD Projekt RED featured another RPG update Cyberpunk 2077… The patch has been marked 1.05 and is intended to correct a number of acute technical problems of the novelty.

The patch can already be downloaded at Playstation 4, Playstation 5, Xbox one, Xbox series x, and Xbox series sPC gamers will have to wait a little longer for the next update

With a complete list of patch fixes 1.05 can be found below:

Tasks

  • Jackie will no longer disappear in Downfall in Malstrom or Pass to the Major League.
  • Fixed an issue that resulted in players being unable to land a helicopter in the quest “Love as Motive”.
  • Fixed a bug due to which Takemura could not call during the “Audience” mission.
  • You can no longer run the same dialog twice in the “Number One” mission.
  • Fixed an issue that caused Delamaine to appear upside down at the end of the Reanimation mission.
  • Sol now correctly travels to the van in the “Riders of the Storm” mission.
  • Fast travel prior to encountering Tiger’s Claws no longer interferes with the Guardians of Chaos quest.
  • Fixed a bug due to which it was impossible to continue the quest “At the Crossroads” if an autosave was loaded, made immediately after the arrival of the “stilettos”.
  • The bug due to which no one else called or wrote after the battle failed to complete the task “Two comrades” has been fixed.
  • Elizabeth Perales will now stop calling frequently after her job offer was turned down.
  • The scene with Misty and Jackie now starts correctly after exiting Victor’s clinic.
  • Dialogues with Wakako are no longer blocked after completing the quest “Apartment 303”.
  • Leaving Stefan in The Transcendental Experience quest will no longer interfere with other Sims calling.
  • Can now properly interact with Brick’s detonator to disarm it. Or, on the contrary, blow it up. You decide.
  • Elevator doors should now open correctly in the Major League Pass quest.
  • Sol now exits the car correctly in the “Riders of the Storm” mission.
  • Fixed a bug due to which no one else called or wrote after players went too far from Frank during the mission “Corporate Culture”.
  • Jackie will now correctly leave the Factory after the end of the fight in the Downfall in Malstrom quest.
  • Fixed a bug due to which the reinforcements of “Militech” did not appear if the players drove too fast through the gate in the mission “Frontline”.
  • Skipping time in the club will no longer lead to problems completing the Role Played quest.
  • Fixed errors with the beginning of the task “Order: Warm, even warmer”.
  • Fixed a bug due to which no one else called or wrote after players interrupted the quest “Let me go, depth”.
  • Fixed a bug due to which the core of Delamane could already be broken when players entered the room with the core in the mission “Reanimation”.
  • Fixed issues that prevented Delamaine from spawning or doing anything outside of the Afterlife Club when completing the Major League Pass quest.
  • Fixed a bug due to which the game got stuck on the “Talk to Victor” goal when completing the “Dream City” mission.
  • Fixed a bug due to which it was impossible to talk to the bouncers in front of the entrance to the bar “Lizzis” during the task “Sherche la femme”.
  • Added a description in the journal for the “Resuscitation” task.
  • Fixed a bug due to which players could not save, use fast travel and talk with other characters after loading a save with an active call from Frank in the mission “Corporate Culture”.
  • Fixed a bug due to which Panam was unable to call until the quest “The Road to Paradise” is completed.
  • Fixed an issue that caused Doom-Doom to follow the player after completing The Downfall in Malstrom.

Game process

  • In the meantime, there is no need to know about it. ”Improved the reaction time of hiding characters.
  • Fixed the number of shots required to kill civilians during a ranged battle.

Graphic arts

  • Fixed a bug due to which the image of Delamane was displayed over the interlocutor during phone calls.
  • Vee’s mouth now closes after entering the space lock in the “Far From Home” quest.
  • Fixed some bugs with overlapping interfaces.
  • Vee now looks … decent in the gear preview after the half-year editing scene;)
  • Characters now spawn faster during The Boss Dies, Long Live the Boss quest.
  • Added some warmth to HDR.
  • Fixed a bug due to which the characters froze in a pose in the shape of the letter T in the tasks “Organized Crime: Say No to Drugs” and “Order: Playing with Fire”.
  • Fixed a bug due to which after braindance it was possible to get stuck with a third person view and without a head.
  • Silencer icons are no longer displayed without an image in equipment.

Interface

  • Fixed a bug due to which the scope of the weapon remained on the screen.
  • The equipment panel no longer closes immediately after opening it for the first time after leaving the car.
  • Fixed a bug due to which, when accessing the fast travel terminal, the button in the upper right corner, offering to open the quest log, did not work.

Performance and stability

  • Numerous stability improvements, including crash fixes.

miscellanea

  • Offscreen explosions are now accompanied by sounds.

Fixes for PC

  • [AMD SMT] Optimized core and thread usage for 4-core and 6-core AMD Ryzen ™ processors. No changes for 8-core, 12-core and 16-core processors – they already work as intended. This optimization was done in collaboration with AMD and is based on benchmarks from both sides showing performance improvements only occur on processors with 6 cores or less.
  • Fixed a bug with collecting raw input data.
  • Removed the use of the AVX instruction set, which should eliminate crashes at the end of the prologue on processors that do not support these instructions.
  • Removed the debug console to prevent the use of functions that could lead to crashes or inability to complete a task. This does not mean that we do not want to support the modding community. Follow our updates to learn more about this.
  • Ray-traced reflections should no longer appear too bright compared to their surroundings.
  • Fixed a bug with the crash of the Steam overlay when the game ends.
  • Removed memory_pool_budgets.csv file, which was not associated with the final version of the game and had no effect on it. It was not a previously deleted file that was used during development to estimate memory usage. It did not affect how much memory was actually allocated. The noticeable increase in performance after editing the file could be due to a restart of the game.

Fixes for consoles

  • Improved image sharpness with chromatic aberration and graininess enabled.
  • Settings should no longer reset to default after multiple game restarts.
  • Fixed visual problems when switching between the tasks “Pass to the Major League” and “Love as a motive”.
  • Fixed the appearance of several types of transport.
  • [Xbox] Joining combat with a synaptic booster active no longer causes the player’s health bar to disappear.
  • [Xbox] The game will no longer freeze when exiting a profile when a controller disconnect message is displayed.
  • The request for consent to send analytical data will appear again due to an error with a reset.
  • Fixed a bug due to which it was possible to fall into the elevator shaft in megatower H8 when completing the “Dollhouse” quest.

Release Cyberpunk 2077 took place December 10… Due to the uneven launch, the developer from CD Projekt RED focused all their efforts on bringing the project to mind by releasing both small patches and large updates, the first of which should be released in January.

Recall that recently Cyberpunk 2077 removed from sale in the digital PS Store – the developers plan to resume sales only after the game has been brought to an acceptable state

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