The launch of the next generation of consoles in the face of the pandemic has not been without losses. It was also difficult for game developers, which can be seen from the shooter Call of Duty: Black Ops Cold War… The editorial staff published their analysis of versions for PS5 and Xbox Series X / S Digital foundry, and one of them was sponsored Activision and is solely dedicated to comparing versions for PlayStation consoles.
The main emphasis was placed on the possibility of launching the shooter with ray tracing shadows enabled or in 120 Hz mode. In the first case, the Xbox Series X is in the lead, producing a very stable 60 frames per second, while the PS5 can sag up to 40-50 frames per second. But in 120 Hz mode, the picture changes. In stressful moments (a helicopter flight), it is the PS5 that produces more frames per second. However, the advantage of the Xbox Series X is that the technology Variable Refresh Rate (VRR) allows you to eliminate tearing and make drawdowns invisible.
At the same time, the DF editors stated that the Xbox Series S does not support ray tracing. However, the game allows you to download the module responsible for ray tracing, although the developers do not allow you to enable improved shadows in the settings. Apparently, we are talking about a bug or an erroneous download of the module.
The PS5 also has bugs. how told journalist John Linneman, Cold War may start with an incorrect frame rate, and it may take about five reboots to fix the glitch. For this, users began to criticize him, pointing out that the Xbox Series X may have performance bugs, but Linnemann did not mention this.
As the edition notes The verge, the developers received the final SDK for the Xbox Series X later than the PS5 SDK. Also, the production of the console Microsoft started later, because the company was waiting for AMD to set up production of graphics accelerators based on the RDNA 2 architecture.
One theory is that it is harder for game studios to adapt to work on the Xbox Series X. The Verge spoke to the developers, some of whom confirmed problems. However, there is also an example Codemasterswho touted the power of the Xbox Series X with might and main, while her Dirt 5 game ended up performing better on the PS5.
However, Microsoft continues to work on optimization, working closely with studios, and in the near future we should expect patches from developers. At the same time, you need to understand that on Sony’s side, everything is also far from cloudless. So, PS5 supports VRR technology, but it doesn’t work at the start. In addition, the Sony console has backward compatibility issues and a bug that downloads the PS4 version of the game.
Releasing games for multiple platforms amid the pandemic also poses a lot of challenges. And this is evident in the Cold War. In addition to the above problems, players complain about constant game freezes in the mode with ray tracing shadows enabled. This is typical for Xbox Series X and PS5, but the game also crashes on Xbox One and Xbox One X.
At the same time, there is information that in one case, the new generation console from Microsoft turned into a brick. Now Treyarch employees are trying to figure out the problem.
Call of Duty: Black Ops Cold War itself is a complex project. It is worth recalling that the original team of developers fell apart, which is why Activision transferred the studio to save the sinking release Treyarch… The latter had to build a multiplayer game in just 1.5 years, which explains such a small number of cards on release.
Single player campaign from Raven Software in general is a monster of Frankenstein, because the studio had to redo the game to integrate into the Black Ops universe. And the levels in Vietnam are based on developments from the studio Sledgehammer Games, from which key employees left.
Read also: Crows Circling Above the Iron Curtain – Call of Duty: Black Ops Cold War Review
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