Blood, meat and Dumgai – Western journalists are enthusiastic about DOOM Eternal, new screenshots and gameplay have appeared

The embargo on publishing previews on the much-anticipated shooter has subsided Doom eternalcreated by the studio id Software. Various specialized publications managed to spend several hours behind the project and hastened to share their impressions. The first reviews are wholly and completely positive, journalists praise the high-speed gameplay, impressive visuals, incredible dynamics and powerful audio. Below are excerpts from a number of individual previews.

Doom Eternal is a game that is literally created to constantly keep you energized. Even stronger than 2016 Doom. And the developers achieve this goal due to the fascinating and exciting gameplay, interesting level structure, pushing you to a balanced movement around the locations, as well as completely unexpected surprises. These include, for example, the ability to take control of a demon-revenant and bring rain from your rockets at your enemies while you soar through the air. Can we use other demons in a similar way? We’ll find out in the spring, when Doom Eternal gets to its release, “- writes IGN.

“Doom Eternal gives you a real challenge and at the same time provides access to the widest possible arsenal to cope with any obstacles. Three hours, of course, is not enough to fully appreciate the game, but what I saw was implemented just fine. I personally made sure that absolutely every mechanic, weapon, ability – all this has an important role in the overall structure of the gameplay. You won’t be able to defeat this game, just pointlessly shooting demons and hoping for your accuracy, Doom Eternal is a real FPS puzzle, and it’s extremely cruel“- adds Gamespot.

Doom Eternal forces you to build real chains of timely attacks and counterattacks, ideologically sometimes even reminiscent of fighting games with deep mechanics.. Amid the chaos of death and devastation, the player seems to fall into a state of combat trance, simultaneously performing consistent and effective maneuvers, “- Vgc.

“Doom is a speed game. If in other shooters you sit behind shelters while thinking about the next step, in Doom you literally dance on the fields of bloody battles. Stop for a second – you are a corpse. Eternal, in turn, offers even more opportunities for interesting moving around locations, for example, you can jump on special beams and climb up individual walls, and the new shotgun allows you to instantly get close to any enemy, but the most interesting opportunity is a skill that allows you to make a sharp jerk. Rich jerk can be used up to two times, both on the ground and in the air, increasing your agility and literally marking the difference between life and death.

After testing several opening levels in Doom Eternal, I turned off the game with the feeling that we were waiting for a perfect sequel“, – Gameinformer.

The material published by the VGC portal also contained several excerpts from interviews with Marty Stratton, executive producer of the team id Softwarein which Doom Eternal developers personally talked more about their latest project.

[Doom Eternal] twice as much as the previous game. This is the most epic project of our studio. This time we have created the most ambitious levels, the largest number of demons. Throughout the game, from start to finish, you’ll come across something new and unexpected, ”explains Stratton.

In addition, the producer touched on the technical side of the issue, noting the visual part of Doom Eternal, and assured the console players that the versions of the game for their systems would be really impressive.

“From a technological point of view, this is our peak. Now we are in a position where we have studied the available iron as well as possible and can extract the maximum performance from it. [Doom Eternal] the picture has become much better, the total number of polygons has seriously increased. And at the same time, the game works on the same platforms on which Doom 2016 was previously launched. The project looks fantastic, there are not enough words to describe how pleased I am with the versions for the PlayStation 4 and Xbox One. If you are a console player – you will find a real gift“concluded Marty Stratton.

Besides various previews, a lot of videos appeared on the network with the gameplay of the fresh Doom Eternal build.

We also bring to your attention new screenshots that developers shared today..

Doom Eternal will be released March 20 on PC, PlayStation 4, Xbox One, and the Google Stadia cloud platform. The release of the version for the hybrid Nintendo Switch platform will take place later this year.

Read our review on DOOM 2016 here., and with a preview on DOOM Eternal can find this link.

See also: Japanese horror renaissance is coming: insiders about Resident Evil 8 and new parts of Silent Hill.

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