Company Blizzard entertainment reported that she carefully studied the reviews of those who played in Diablo iv on the BlizzCon 2019 and has already made a number of changes to the game based on fan requests. This is primarily about the interface. The developers also emphasized that the level of graphics Diablo IV demonstrated on screenshots and in video today is not final. The team plans to work on improving this aspect in the future, but at the current stage of production, this task is not a priority – there are more important issues.
Lead Interface Designer Angela del Priore She said that initially the developers were going to give the icons of objects a painting-like appearance so that they corresponded to the visual style of the game, but as a result, it turned out that this style was not very well combined with the interface elements of small sizes. Now the team is trying a different approach and trying to give the icons a “natural and realistic look, based on the 3D model.”
- The developers have reduced the brightness and saturation of the background of the icons and added secondary graphic indicators of the rarity of the subject in the form of frames.
- The layout of the inventory has been redesigned to make it more balanced. Now the team is experimenting with colors and contrast between the individual elements of the interface.
- The ultimate goal is to create the most user-friendly interface that will look stern and realistic.
Another important change is related to the command bar.
“This interface element has undergone many changes. Initially, we placed it in the lower left corner to free up the center of the screen, where the player watches the battle, and the lower part, where the view of the isometric camera is already limited. But after reviewing the test results, we decided by default Place the panel in the lower center of the screen in the PC version.
But for those who play, sitting far from the screen, the panel by default moves to the lower left corner. This is not surprising, given the shift in viewing angle, but this means that the center configuration is not preferable for most PC players, especially considering the support of the controllers. Thus, we will provide the ability to place the panel in the center and in the corner for the PC, while in the version for consoles only the configuration in the corner will be used“
Finally, Blizzard said that when playing in a co-op on the same screen, both players will be able to open menu windows at the same time.
Players massively asked Blizzard to add the ability to release the left mouse button and reassign the main skill to any other key or button.
Bottom line – all key assignments for all skill cells can now be changed.
Moreover, the PC version will receive controller support, and now work is underway on the function of reassigning buttons when passing the game on the gamepad.
“We wanted to provide the ability to freely switch between the two control options, so the interface should be versatile enough so that changing the input device at any time in the game does not confuse players. Support for controllers will not limit the complexity of our game; it only means that we need to accept take into account more directions during development, “explained Blizzard.
Changing the subject, Candice Thomas, senior battle designer, recalled that the monsters in Diablo IV are divided into families. As part of the news update, Blizzard introduced a family of cannibals (video above), which has four types of enemies. Each of them owns unique weapons and is distinguished by unique silhouettes and habits. Cannibals are described as follows:
“Dead bodies are covered with bite marks. The bone marrow is eaten out without a trace. Tongues are cut off and eyes are torn out of the eye sockets. Such is the bloody mark that cannibals leave behind. Although sometimes it doesn’t even remain. Nobody knows where they came from. But some legends say that once they were a tribe of barbarians expelled from Mount Arreat, but whether cannibalism was the cause of exile, or whether it was the result of despair, remains unknown. to all corners of mi They trap attacks on lonely caravans and defenseless villages.
Cannibals rush at the player using supernatural speed. “
Diablo IV does not yet have a release date.
Read also: PlatinumGames showed the first teaser for the new Project G.G. about huge monsters and a giant hero from the creator of Bayonetta.
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