Work on MMO World of warcraft in a california studio Blizzard almost completely stopped due to the harassment scandal. I wrote about this in Twitter senior systems designer Jeff Hamilton…
California state sued publisher last week Activision Blizzard… After a two-year investigation, officials said the company’s management allegedly promoted a culture of “student fraternization” and that female employees were discriminated against in the workplace.
The main blow fell on the studio Blizzard, which is headquartered in Irving. In response, Vice President of Activision Blizzard Francis Townsen accused the Californian authorities of using false descriptions of the company’s past.
The scandal and the management’s reaction to it had a demoralizing effect on the studio staff. Many developers have organized a flash mob and publicly declared their disagreement with Activision Blizzard’s position.
Hamilton considers the publisher’s comment unacceptable, because it is necessary to organize a thorough investigation of what is happening in the studio.
“I don’t know what to do. I have no answers to questions. I can only say that work on World of Warcraft has practically stopped due to this obscenity. And this is not beneficial to anyone – neither the players, nor the developers, nor the shareholders,” he pointed out.
The confusion and hesitation in the studio calls into question the appeal of World of Warcraft to players who are already unhappy with Blizzard’s slowness. In recent months, there has been a significant outflow of the audience, which chooses other MMOs.
The bulk of the “refugees” are received Final fantasy xiv… Moreover, Square enix we had to impose restrictions on the registration of new accounts in order to maintain the stability of the servers.
See also: The Fall of Blizzard: Harassment, Boycott and Flight of Players