Better and prettier: Capcom Reveals Devil May Cry V: Special Edition Gameplay And Makes An Important Clarification About Ray Tracing

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Japanese publishing house Capcom held within the event Tokyo Game Show 2020 a small demo of the gameplay Devil May Cry V: Special Edition – augmented and expanded edition of last year’s stylish action movie.

The main part of the show was devoted to the new regime Dark knight mode, significantly increasing the total number of enemies with which the heroes will have to meet as part of the passage of missions.

The video can be found below:

In addition, Capcom representatives also shared an important clarification about the ray tracing claimed for the game. So, according to the latest information, this graphics technology will not work in “Turbo mode“, as well as the above Dark Knight Mode… The reason is obviously the difficulty in maintaining consistent performance and frame rates, given the increased gameplay speed and the number of opponents.

Digital release Devil May Cry V: Special Edition will take place simultaneously with the launch Playstation 5 and Xbox series x… For owners of other platforms, play for Virgil will be possible via a separate DLC for the original version of the game.

See also: Almost “Ghost in the Shell: CD Projekt RED showed the gameplay of Cyberpunk 2077 in Japanese
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