Company Sony announced on the official blog that 13 august an update for The Last of Us Part II Under the number 1.03… It will add new features, game modes, trophies and more to the game, including the Realism difficulty level that players have been asking for for a long time.
“Realism” and the regime of irreversible death
Initially, the difficulty level “Realism” appeared in the original The Last of Us. It was designed for the most experienced and confident players. The stakes in it are higher than ever, and enemies are more deadly, ammunition, upgrades and supplies are sorely lacking, and invaluable survival tools such as hearing mode, interface elements and much more are still missing.
After the release of the update, the difficulty level “Realism” will be available at any time for both beginners and veterans. Players don’t have to play through the game to open it.
When you turn on the irreversible death mode, The Last of Us Part II will not give users a second chance – they will need to go through the entire game without ever dying, otherwise they will have to start from the very beginning.
To facilitate the task, you can delve into the settings, where they give you the option to “continue the game from the beginning of the chapter or location.”
The update will add two new trophies to the game: one for completing the irreversible death mode and the other for completing the Realism difficulty level.
Graphics, sound and gameplay
In addition to difficulty levels, the upcoming update will add about 30 new graphics modes to the game, as well as several new sound settings.
Also, users are waiting for new gameplay settings, such as “One Shot” or “Touch of Death”, allowing you to kill enemies with one hit, as well as “Infinite Ammo”, “Infinite Crafting” and “Unlimited Hearing Range”.
Here are some of them:
- Reflection of the world
- Reflection upon death
- Slow motion
- Rapid mode
- Endless ammo
- Endless making
- Indestructible cold weapon
- Unlimited Hearing Range
- One shot
- The touch of death
- 8-bit audio
- 4-bit audio
- Helium sound
- Xenon Sound
All settings are opened after passing the game and are available in the “Miscellaneous” section.
Settings
Along with color filters and sound, the game will add the ability to turn off the hearing mode, adjust the film grain levels, additional screen options, improved accessibility and so on.
Those who like to set time records will love the timer in the save menu, which shows, down to a second, how long they’ve been in the game.
A short list of innovations:
- In the save menu, the transit time is displayed to the nearest second
- Film grain level settings
- Disabling Hearing Mode
- Aiming with the movement sensor
- Show trajectories of throws
- Changing the scale of acceleration while aiming
- Zoom sensitivity while aiming
- The ability to use special abilities for combat “Epicenter”, finding collectibles, hearing mode and rope control
The Last of Us Part II was released on June 19 only on PS4. Read our review here…
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