Late autumn last year Apple tried to attract Valve to litigation against Epic Gamesto use the owners Steam against creators Fortnite… It didn’t work out.
Cupertinos have been trying to get data for the past 6 years from Steam, including annual revenue, game sales, all kinds of income, the cost of various goods, as well as changes in game prices, configurations of different products, and the like.
Valve owns some of the information, but does not. Why, for example, would a company keep data on which version of the conditional Metal Gear Solid V: The Phantom Pain in April 2017? Only relevant information remains on Steam.
Another argument of Gabe Newell’s company against providing information was its insignificance in the case against Epic Games – it has nothing to do with the PC market, since the proceedings are taking place against the background of the removal of Fortnite from App Store…
“Valve is not Epic Games and Fortnite is not available on Steam“.
According to experts and analysts, Apple is trying to access a huge amount of data from third-party companies that it does not own. Valve’s lawyers note that Apple has set a strange vector for the litigation.
“Somehow, the key figure in the disagreement about mobile applications is trying to make a computer game developer who does not compete in the mobile environment and does not sell applications.“.
Valve said the vast and confidential information Apple is trying to obtain about the PC game market is not relevant to the proceedings and is extremely difficult to collect.
The showdown between Apple and Epic Games began in August, when Fortnite added a separate payment method for micropayments bypassing Apple’s systems – soon the battle royale was removed from the store, and the developers took the iPhone manufacturer to court.
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