Main innovations:
- multiplayer maps Miami Strike (6v6), Miami Mansion (2v2, 3v3) and Golova (multi-teams);
- “Strongpoint” mode: 10 squads of 4 people each, several strongpoints at the same time and 1 point every second for all allies inside the strongpoint;
- Miami Strike and Satellite maps and victims for the “Hunt” mode;
- updated weapon customization;
- Invasion update: Sanatorium area (night), Capture target, bike and story materials, including audio and radio broadcasts;
- Dead Man’s Fun 3 will now give players a Personal XP and Battle Pass XP;
- Gorilla Race map for Dead Man’s Fun mode;
- the ability to apply any blueprint to the weapon in the pause menu for zombie modes;
- on PlayStation: Containment Mode in Carnage and a Challenge that must be defeated to unlock the blueprint;
- Operatives Wolf: NATO.
Also, within the framework of the second season, players are waiting for: “Gunsmith – Special Options” for Black Ops Cold War (players will be able to combine modules from blueprints of the same type of weapon in “Class Creation”), “Fire Contact” tournaments, Operator Rivas: NATO and sniper rifle ZRG 20 mm.
In addition, after the update, the Warzone file size will be reduced by 10.9-14.2 GB depending on the platform, and the Modern Warfare / Warzone file size will be reduced by 30.6-33.6 GB.
However, due to data optimization, the update for Warzone will weigh much more than usual.
Black ops cold war
- PS5: 12.2GB
- PS4: 7.4GB
- Xbox Series: 14.18 GB
- Xbox One: 9.13GB
- PC: 8.1 GB
Warzone
- PS5: 52.0 GB
- PS4: 52.0 GB
- Xbox Series: 57.8 GB
- Xbox One: 57.8GB
- PC: 52.4 GB (Warzone only) and 133.6 GB (Warzone and Modern Warfare)
For a complete list of improvements, fixes, and balance changes in the mid-season 2 update, click here.
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