At the presentation of EA Play Live, as expected, announced a rethink Dead space from the studio Motive on the Frostbite engine.
Details about the changes in the debut video were presented a little, reminding that the main character, engineer Isaac Clark, should “cut off the body parts” of the necromorphs. At the same time, the development team “put together the game from scratch”, deepening the gameplay, expanding the plot, improving the visual component and deepening the characters.
The project will be released on PS5, Xbox Series and PC.
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