Company Oculus as part of her game presentation shared the details of the VR version Resident evil 4… The project is being developed by the studio Armature…
Weapons and items have been turned into physical objects so that they can be interacted with using controllers.
Players will be able to change weapons by grabbing them from their bodies, which allows them not to go to the menu.
The menu was made interactive.
Now you can shoot with two hands from different weapons.
You can move around using the analog stick, but there will be support for teleportation and “room-scale movement”.
More than 4500 textures have been repainted or given an increased resolution.
The balance of behavior and attacks of opponents has been changed for VR.
Support for increased FPS (above the original 30 frames per second).
Fixed bugs in 60 FPS versions.
The character animations remained intact.
Cut-scenes were saved in their original format.
Spatial 3D sound.
The VR version of Resident Evil 4 will be released exclusively for the Oculus Quest 2 later this year.
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