In particular, he was criticized by many developers – among them, for example, the lead writer of the series Portal Chet Falisek… But much more interesting statement famous animator Jonathan Cooper, who at one time worked on Mass effect, Assassin’s creed, Uncharted and The last of us…
It turns out that after the announcement of Middle-earth: Shadow of Mordor in 2013 in Ubisoft were concerned about how many elements the game is borrowing from Assassin’s creed – movement system, animations and interface elements.
As a result, Ubisoft began to prepare a lawsuit against Warner Bros, but decided to abandon the proceedings, since in the public eye the company would look “mean”, trying to claim a design that would somehow appear organically.
“This is a very bad precedent for the development of the industry, which will only suppress innovation.“
As Cooper notes, the Shadow of Mordor animator once confessed to him that creating a game Monolith relied on Assassin’s creedBy using “reverse engineering” when working on animations for “Mordor”.
It is pretty standard practice in the industry to recreate already suitable systems from other games instead of reinventing the wheel.
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