March 16th Microsoft disclosed full technical specifications Xbox Series Xpresenting along with these selected journalists and youtuber a demo Gears 5 with improvements for the new console. Studio The coalition I spent only two weeks on all the work, showing how quickly other developers will be able to adapt their games to nekstgen.
Among the first who could personally feel the improved version of the shooter was the channel This is. Bloggers recorded over 8 minutes of pure gameplay without comment.
Access to the demo also received technical experts from Digital foundry. The team conducted a full analysis of Gears 5 on the Xbox Series X, comparing it with versions for Xbox one x and PC on ultra-graphic settings.
- Cutscenes on Series X run at 60 frames instead of 30 on older consoles;
- The trial version was compiled in two weeks and was not optimized;
- Textures similar to the computer version on ultra-settings are used;
- The cutscene level booted onto Series X in 13 seconds, while the Xbox One X took 32 seconds to do so;
- The range of drawing on Series X corresponds to the computer version on ultra-settings. The number of downloads decreased as characters approached objects;
- Added shadows in the screen space;
- SSR reflections have been extended and are now used on the environment;
- Improved lighting and volumetric fog;
- Added global lighting in the screen space;
- Areas that used to look overexposed are now shaded more naturally;
- The benchmark on the new console delivers performance similar to the GeForce RTX 2080 Ti graphics card and AMD Ryzen Threadripper 2950x;
- If developers add group shading and VRS (variable object shading speed), the game will be able to work even faster;
- The authors aim to update the multiplayer to work at a speed of 120 frames per second.
All these and other changes are getting ready to launch. Xbox Series X and will be available as a free update for all current game owners.
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