The authors of ELEX 2 talked about the scale of the world and the consequences of the player’s actions

Edition GamingBolt interviewed the creators of the role-playing game ELEX 2 – the creative director of Bjorn Pankratz and his wife Jennifer in charge of game design. Some of the details were announced earlier, so we will focus only on the new details.

The most important difference from the first part is an even greater emphasis on the plot and an increased scale. The number of characters will greatly increase, and the consequences of the decisions made may not appear immediately – perhaps it is appropriate here to draw an analogy with the third “The Witcher”

Fans of hardcore action will be offered flexible difficulty setting, and the combat system will allow you to lure opponents into favorable positions. In general, when creating gameplay, the authors first of all start from the wishes of players who have passed the original ELEX

ELEX 2 is expected to release before the end of the year on PS5, PS4, Xbox Series, Xbox One and PC.

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